Ornament Express Press Kit
A downloadable Press Kit
FACT SHEET
- Developer Choo Choo Studios
- Release Date 1 June 2023
- Platforms Steam(OpenXR)
- Price Free
DESCRIPTION
Investigate strange oddities in Ornament Express, where you’re hired to recover your client’s belongings from an eccentric thief and his train of stolen artifacts. Explore a cabinet of curiosities throughout the train, visit carts holding odd puzzles, odder objects and find hidden away secrets.
FEATURES
- VR Puzzle game for all headsets compatible with OpenXR (e.g. through Steam VR or Oculus Link)
- Multiple puzzles to figure out
- A small narrative told through text and voice
- More than a dozen playthings to discover
- Play with teleportation or continuous movement!
ABOUT THE GAME
Hop aboard Ornament Express, a Virtual Reality puzzle game, where you take the role of a Private Investigator in the 1900's in Switzerland. You've been hired by your client after a crime streak saw his valuable curios stolen. The trail this eccentric thief left behind leads you to a train, filled with stolen artefacts and mysterious items. Can you find the client's stolen goods?
In this game you're tasked with sneaking through a moving cabinet of curiosity, the hideout of a fanatic thief obsessed with the strange and weird, looking for what he stole from your client. Stuck behind a series of puzzles and locked in the train, you'll have to rummage through drawers and clutter, solve the puzzles laid out in the carts and find miniature traincarts to continue progressing through this strange hoard of bits and bobbles.
ABOUT THE STUDIO
Choo Choo Studios is a small student team made up of around 15 people. We have worked on this game for a complete academic year, to release on Steam
CREDITS
Production
Fleur Jansen - Producer
Frank van Summeren - PO & Gameplay Programmer
Tim van der Leeden - PO & Programmer
Design
Liza Kolpacheva - Design Lead & System Designer
David van der Waals - Design Lead & System Designer
Silvijn de Vries - System Designer & Scrum Master
Luciano van Waas - QA Lead & Level Designer
Victor Stanciu - Level Designer & 3D Artist
Bram Simonis - UIUX Designer & Gameplay Designer
Lucas Dane - Narrative Designer
Katelin van Lissum - Audio Designer
Programming
Marten Hilhorst - Programming Lead & Hand Engineer
Nicolò Conte - Gameplay Programmer
Danny Oosterwijk - Generalist Programmer
Melvin Rother - QA Lead & DevOps Engineer
Lucas Zebeda - Generalist Programmer
Art
Julia Scholtens - Art Lead & Environment Art
Luuk van Ouwehand - Environment Art
Atte Mielonen - Environment Art & Lighting
Extra Art
Radim Jelínek - Outsource Art
Concept Art Outsource
Daniëlle Maat - Concept Art & 3D Artist
Madalina Itu - Concept Art
Esmée Horler - 3D Artist
Isa Weijers - Concept Art
Tech Outsource
Davide Perino - Technical Artist
Olimpia Di Nella - Technical Artist
3rd Party
Sound by Zap Splat
Music by Scruffy
Other Contributions
Lisa Hendriks - Generalist Designer
Rico Visscher - Level Designer
Status | In development |
Category | Other |
Authors | Silvijn, Lucas Dane, Luciano Jürgen van Waas, Saarothar, TheDingoose, wolfaniac, betelreg, Katelin, Fleur Jansen |
Links | Steam |
Leave a comment
Log in with itch.io to leave a comment.